Caribbean ⚓ Climb

The entire ocean is flooding! Build to climb the lighthouse and escape the hungry Caribbean sharks!

How to play

You start at the bottom of a lighthouse. Climb up to acquire placeable blocks that can be placed on the walls of the lighthouse to help you navigate more efficiently. The faster you climb, the more blocks you will get. Left-click to place blocks. Asymmetrical blocks can be flipped using right-click.

Controls
  • [A]:  Walk left
  • [D]:  Walk Right
  • [Spacebar]: Jump
  • [Left-click]: Place block
  • [Right-click]: Flip block
  • [T]:  Toggle fullScreen

Credits

⚓  Drepple  |  Coding + Art

⚓  Charlie  |  Coding

⚓  Buse  |  Music + SFX + Game Page


Updated 13 days ago
Published 22 days ago
StatusReleased
PlatformsWindows, HTML5
Release date 22 days ago
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsDrepple, Charlie, Buse_cnc
GenrePlatformer
Made withUnity
Tags2D, Arcade, Endless, endless-jumper, tower
Average sessionA few seconds
InputsKeyboard

Download

Download
CaribbeanClimb.zip 33 MB
Download
Caribbean Climb Jam Version 32 MB

Development log

Comments

Log in with itch.io to leave a comment.

Climbing tetris cool.

Very cool game page for a much fun game!

Took my a few lives to grasp what I was placing, but after that a really thrilling game with a fantastic presentation and very polished look!

I think interpreting the theme as climbing is just fine. This game is super polished and stylistically cohesive. My high score is 53, and I plan to come back and beat that score later.

As for feedback, I would have a specific button on screen to make the instructions disappear and start the game. I started it by accident the first time and had no idea what to do.

Glad you enjoyed it! We've already swapped out the main menu instructions for an in-game tutorial the first time you play as well as quite a few balance changes. We'll be releasing it as soon as the jam's judging period is over so be sure to check back then! :)

(-1)

Very fun game! I don't think interpreting the theme of scale as climb is the best fit. But nonethless this was the best one with that interpretation that I tried!